/*
 * Buffer.cpp
 *
 *  Created on: Mar 28, 2011
 *      Author: hxu
 */

#include "Buffer.h"

using namespace std;
using namespace Cxuh;

namespace Cxuh {

Buffer::Buffer(int id1, int x1, int y1, int z1) :
		BtreeNode(id1, 'b', x1, y1, z1) {
	w = 1;
}

Buffer::~Buffer() {
}

double Buffer::R = 0, Buffer::D = 0, Buffer::Cin = 0;
double Buffer::Lmos[2] = { 0, 0 }, Buffer::Vth[2] = { 0, 0 }; // WID and D2D variations
double Buffer::Maxload = 0;

}
